Overview
If you want to be an artist and animator for the next generation of games, apps, movies and streaming shows, this course is for you.
Bring ideas to life as you build immersive virtual worlds and compelling characters for 3D games and film.
We aim to develop your traditional art skills with the latest creative technologies for games, film and VFX industries.
You’ll learn using the latest industry software and hardware, working in open plan studio spaces. We also have a VR lab and green screen and audio facilities.
Develop skills and techniques in:
- 3D modelling
- digital sculpting
- surfacing and texturing
- rigging
- animation
- lighting
- rendering
- VFX compositing.
You’ll gain valuable advice from industry professionals, with a strong focus on practical, real-world outcomes and career-ready skills.
You'll be working on live briefs and hands-on projects that mirror professional practice. You’ll also have opportunities to take your experience further through internships and placements, helping you step confidently into the industry.
Why study 3D Animation and Visualisation with pathways for Games and VFX at GCU?
- GCU is ranked 1st in Scotland and 6th in the UK for Computer Games and Animation (Daily Mail University Guide 2026), giving you confidence in the quality of your degree.
- Work on live, team-based VFX and games projects, building real-world experience and a strong portfolio.
- Learn in state-of-the-art facilities, including a VR lab, green screen and professional audio studios.
- Gain a degree accredited by ScreenSkills, helping prepare you for careers in the creative industries.
Accreditations
What you will study
Please note that full module information is in the process of being finalised for publication and will be made available here shortly.
In the meantime, you can view and download the Programme Specification at the bottom of this page. This document provides an overview of the course structure, including indicative modules, learning content and further key information. The modules listed on the Programme Specification are for the current academic year and are intended to give you an idea of what you may be able to study on this course.
Careers
You’ll leave with the creative and technical skills necessary for gaming, media and tech industries. We aim to teach you transferable skills for a variety of industry styles, including full-time employment and freelancing.
Graduates have gone on to work in the following roles:
- modeller
- animator
- rigger
- texture artist
- environment artist
- lighting artist
- VFX artist
- prop artist.
Course information
Take a virtual tour with us
Download the programme specification
In addition to the core modules that all students must undertake, some courses offer students a choice from a selection of optional modules to shape the focus their degree. Optional modules where available, form part of the overall credit structure of the course.
Download the programme specification for a detailed breakdown of the course structure, including modules, what you'll learn and other useful information.
Terms and Conditions