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Lighting and Rendering
SHE level
9
SCQF credit points
20
ECTS credit points
10
Module code
M3W225653
Module Leader
Martin Woodburn
School
School of Science & Engineering
Subject
Applied Computer Games
Trimester
A (September start)
Summary of content
This module allows students to develop their knowledge of how to light and compose cg scenes to enhance their future employability. Different types of lighting will be explored and students will experiment how approach the lighting of interior and exterior scenes through practical lab based exercises and coursework. This module will look at both pre rendered and realtime approaches to lighting and allow students to develop their understanding of the benefits of each. Students will also gain an understanding of multi-channel rendering and the creation of render passes to be used for compositing.