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Industrial Practice
SHE level
10
SCQF credit points
20
ECTS credit points
10
Module code
MHW225719
Module Leader
Roland Walker
School
School of Science & Engineering
Subject
Applied Computer Games
Trimester
B (January start)
Summary of content
This module aims to utilise knowledge, skills and attributes acquired in previous modules. The module aims to extend students industrial/commercial experience by setting briefs/tasks that provide or simulate professional practice in their chosen subject area. Students will work to a project or design brief that may be: a) real world such as client-driven, industry-led or university-based e.g. from academic schools/departments, community engagement or research groups b) simulated, informed by industry and commercial activity or c) externally based in workplace e.g. in client company, community based or design agency. For externally based projects, a learning contract covering the depth and scope of the project/brief and how this satisfies the module learning outcomes would be outlined and agreed at the start of the project. Projects will generally be set on an individual basis however, in real world situations and for briefs where group work is necessary and appropriate, students' individual contribution within the group will be assessed.
Module details
Module structure
Activity
Total hours
Lectures
0
Tutorials
11
Practicals
22
Seminars
22
Independent Learning
125
Assessment
20
Placement
0
Assessment methods
Component
Duration
Weighting
Threshold
Description
Course Work001
30
35
Presentation
Course Work002
70
35
Response to Brief including supporting concepts/visuals and documents