Industrial Practice

SHE level 10
SCQF credit points 20
ECTS credit points 10
Module code MHW225719
Module Leader Roland Walker
School School of Science & Engineering
Subject Applied Computer Games
Trimester B (January start)

Summary of content

This module aims to utilise knowledge, skills and attributes acquired in previous modules. The module aims to extend students industrial/commercial experience by setting briefs/tasks that provide or simulate professional practice in their chosen subject area. Students will work to a project or design brief that may be: a) real world such as client-driven, industry-led or university-based e.g. from academic schools/departments, community engagement or research groups b) simulated, informed by industry and commercial activity or c) externally based in workplace e.g. in client company, community based or design agency. For externally based projects, a learning contract covering the depth and scope of the project/brief and how this satisfies the module learning outcomes would be outlined and agreed at the start of the project. Projects will generally be set on an individual basis however, in real world situations and for briefs where group work is necessary and appropriate, students' individual contribution within the group will be assessed.

Module details

Module structure

Activity Total hours
Lectures 0
Tutorials 11
Practicals 22
Seminars 22
Independent Learning 125
Assessment 20
Placement 0

Assessment methods

Component Duration Weighting Threshold Description
Course Work001 30 35 Presentation
Course Work002 70 35 Response to Brief including supporting concepts/visuals and documents