Introduction to Games Concept Art

SHE level 7
SCQF credit points 20
ECTS credit points 10
Module code M1I625627
Module Leader Philip Orme
School School of Science & Engineering
Subject Applied Computer Games
Trimester A (September start)

Summary of content

This module introduces and develops the concepts and practices of concept art design creation for games. From initially building confidence in mark making the module continues with the development of prerequisite drawing skills and industry standard techniques necessary for the creation of games concept art. A number of project briefs, studio sessions and seminars will combine to deliver a variety of experiences using different media and both digital and traditional methods of concept art creation. The scope and pace of the module is such that students are encouraged to develop new abilities as well as enhance existing skillsets.

Module details

Module structure

Activity Total hours
Lectures 11
Tutorials 0
Practicals 44
Seminars 0
Independent Learning 125
Assessment 20
Placement 0

Assessment methods

Component Duration Weighting Threshold Description
Course Work001 100 35 Practical Assignment