3D Modelling and Digital Sculpting | M2W226031 | 2 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
3D Production for Industry | M3W224392 | 3 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
3D Production for Virtual Reality | MMI126424 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Advanced 3D Visualisation & Animation | MHW222992 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Advanced Character Animation | M3W225660 | 3 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Advanced Human Computer Interaction | MHI625672 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Advanced Topics in Human Computer Interaction | MMG527109 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Analogue and Digital Electronics | M2H626267 | 2 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Applied Texturing and Shading | M2W225651 | 2 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Applied Usability | MMI127112 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Applied User Psychology | MMI127111 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Artificial Intelligence | MHI625658 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Creative Practice | MHW225718 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Data Visualisation | MMI127134 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Design for Change | MHW227209 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Design for Change | MHW225638 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Design of Playful Experiences | M2I627241 | 2 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Media Commercialisation | MMI125049 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Media Development | MMI125050 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Media Publishing | MMI125051 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Media Technology | MMI125052 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Twins | MMH127135 | M | 15.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Digital Video Media Production | M2W222968 | 2 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Experimental Games | MHI626982 | H | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |
Game Artificial Intelligence | M3I622941 | 3 | 20.0 | Applied Computer Games | School of Computing, Engineering and Built Environment |