Applied User Psychology

SHE level 11
SCQF credit points 15
ECTS credit points 7.5
Module code MMI127111
Module Leader Gianna Cassidy
School School of Science & Engineering
Subject Applied Computer Games
Trimester A (September start)

Summary of content

This module provides grounding in applied User Psychology applying key Psychological Principles and Practices to informing both better-understanding of ourselves as designers and those who engage with our designs. The module will provide students with: working knowledge of the behaviour and mental processes of the user in relation to user design psychological approaches to designing, evaluating and communicating user experience, practical skill to apply Principles of Psychology to design examples, and academic writing and critical thinking skills to carry out, collate and communicate the importance of Psychology in Design to a range of key stakeholders.

Module details

Module structure

Activity Total hours
Lectures 11
Tutorials 11
Practicals 22
Seminars 0
Independent Learning 87
Assessment 19
Placement 0

Assessment methods

Component Duration Weighting Threshold Description
Course Work001 100 45 Individually Practically Based Assignment