Advanced Topics in Human Computer Interaction

SHE level 11
SCQF credit points 15
ECTS credit points 7.5
Module code MMG527109
Module Leader Laura Pruszko
School School of Science & Engineering
Subject Applied Computer Games
Trimester B (January start)

Summary of content

Human Computer Interaction (HCI) broadens out to encompass more of how users experience computing systems (UX), and how they may change the way people work. This includes the ease of use and enjoyability of the product, and affective reactions more generally, including for games and other enjoyable technologies. This advanced module builds on the earlier foundational module for HCI, to the point where students can design and conduct their own user studies for various types of applications and computing devices in recently developing technologies.
Wider notions of affect will be covered, including the centrality of human emotion and personality to the user experience, for games and other entertainment devices, for social media platforms, and for the potential uses of technologies to support negotiation and problem solving between humans and even artificial agents. Students should thus be better prepared to consider more career options, as they will be able to contribute to the analysis as well as design of a wide range of industrial products and services.

Module details

Module structure

Activity Total hours
Lectures 22
Tutorials 0
Practicals 0
Seminars 22
Independent Learning 90
Assessment 16
Placement 0

Assessment methods

Component Duration Weighting Threshold Description
Course Work001 100 45 Individually Practice based assignment