INSPIRING ACTION AND CREATING CHANGE: AN INTRODUCTION TO SOCIAL INNOVATION

SHE Level 3
SCQF Credit Points 20.00
ECTS Credit Points 10.00
Module Code M3N225784
Module Leader Frances MacInnes
School Glasgow School for Business and Society
Subject Management
Trimesters
  • A (September start)
  • B (January start)

Pre-Requisite Knowledge

Standard Programme Entry Requirements

Summary of Content

This university-wide module is open to all students at all levels within all discipline areas. In supporting the Common Good, the module is designed to introduce Social Innovation and how individuals can harness their creativity to make a difference. It will explore many 'wicked problems' in the world around us and engage students, in a personal capacity, in proposing a positive change. The module engages students from the start on a multi-disciplinary journey of discovery; investigating ways in which they can address key issues within society at a local, national and/or global level. It aligns with the UN's Sustainable Development Goals (SDGs) whilst considering human rights and ethical implications as they create their own digital artefact showcasing the potential solution to a 'wicked problem'. The aim is to allow individuals to understand how Social Innovation impacts upon their own lives. It showcases the incredible stories of how small change can have huge impact as told by our inspirational module team and guest lecturers. It allows students to be curious, critical and creative - to think 'outside the box' and to recognise their capacity to make a difference within society. It will enable participants to develop skills in: digital learning, information literacy, problem solving, systems thinking, communication, independent learning, collaborative group work and more (see transferable skills). This module facilitates the personalisation of learning for students by allowing them to contextualise their learning to a topic meaningful to them, which they then realise through the creation of a digital artefact.

Syllabus

-360b7 Introduction to Social Innovation, definitions and theories b7 Speak Truth to Power - human rights and accountability b7 Systems Thinking b7 Design Thinking b7 Digital Storytelling b7 SDGs - exploring 'wicked problems' b7 Ethical issues - an understanding and appropriate code of conduct within discipline areas b7 Project planning introduction - setting tasks, milestones, deliverables, resources

Learning Outcomes

On successful completion of this module the student should be able to:1. Demonstrate a critical understanding of what is meant by Social Innovation by exploring varying definitions within current literature.2. Identify and analyse the scope and impact of Social Innovation as determined by a subject/discipline/sector.3. Formulate and critically analyse innovative solutions in addressing social problems.4. Critically analyse personal capacity to make a positive difference to communities at local, national and/or global level.

Teaching / Learning Strategy

This module uses a blended learning approach with lectures, tutorials, workshops (digital storytelling), collaborative and online learning via GCU Learn VLE. It follows a student-centred learning approach to facilitate the delivery of key topics, which are introduced in lectures and reinforced through tutorial activity. Tutorials provide the opportunity for tutor and peer-led discussion to further explore the weekly themes discussed in the lectures. Students are encouraged to work independently using both online and hard copy materials and to reflect on their development and experience at key points through blogging. Since a number of students may be accessing the module remotely, all elements of teaching will be made available through the VLE supported by tutor feedback. Students are provided with both formative and summative feedback. In week 7 students will receive formative feedback on their project plan enabling a discussion about their progress and the way forward. On completion the students submit their digital artefact in week 14. Assessment Strategy -360b7 Week 5: Formative Assessment - Produce a plan of activity b7 Week 14: Summative Assessment - Digital artefact

Indicative Reading

Ayob, N., Teasdale, S., & Fagan, K. (2016). How social innovation 'came to be': Tracing the evolution of a contested concept. Journal of Social Policy , 45 (4), 635-653. Permalink <https://discover.gcu.ac.uk/discovery/fulldisplay?docid=cambridgeS004727941600009X&context=PC&vid=44GLCU_INST:44GLCU_VU2&search_scope=MyInst_and_CI&tab=Everything&lang=en> Baglioni, S., & Sinclair, S. (2018). Social Innovation and Social Policy: Theory, Policy and Practice . Bristol: Policy Press. Biggeri, M., Testi, E., Belluci, M., During, R., & Persson, H.T.R. (2018) Social Entrepreneurship & Social Innovation, Routledge. Christensen, C., Baumann, H., Ruggles, R., Sadtler, T.M., 2006. Disruptive Innovation for Social Change. Harvard Business Review <https://hbr.org/2006/12/disruptive-innovation-for-social-change> Gershuny, J., 1987. Technology, Social Innovation, and the Informal Economy. American Academy of Politcal and Social Science . 492, pp.47-63. <http://www.jstor.org/stable/1046194> He4me4le4inen, T.J., & Heiscala, R. (2007) Social Innovations, Institutional Change and Economic Performance, Edward Elgar Jankel, N., 2011. Radical (Re)Invention: Why There Are So Few Breakthrough Social Innovations and 20 Recommendations to Overcome the Barriers, A White Paper. <https://jbctm.files.wordpress.com/2011/05/radicalreinvention.pdf> Marques, P., Morgan, K., & Richardson, R. (2018). Social innovation in question: The theoretical and practical implications of a contested concept. Environment and Planning C: Politics and Space , 36 (3), 496-512. Permalink <https://discover.gcu.ac.uk/discovery/fulldisplay?docid=sage_s10_1177_2399654417717986&context=PC&vid=44GLCU_INST:44GLCU_VU2&search_scope=MyInst_and_CI&tab=Everything&lang=en> Mulgan, G., Tucker S, Ali, R. & Sanders, B. 2007. Social Innovation: what it is, why it matters and how can it be accelerated . <http://eureka.sbs.ox.ac.uk/761/1/Social_Innovation.pdf> Mulgan, G. 2006. The Process of Social Innovation. Innovations. 145 - 162. <http://www.mitpressjournals.org/doi/abs/10.1162/itgg.2006.1.2.145> Murray, R, Caulier-Grice, J., & Mulgan, G., 2010. The Open Book of Social Innovation . Available: <https://youngfoundation.org/wp-content/uploads/2012/10/The-Open-Book-of-Social-Innovationg.pdf> Nicholls, A., Simon, J., Gabriel, M., & Whelan, C. (Eds.). (2015). New frontiers in social innovation research . Springer. Permalink <https://discover.gcu.ac.uk/discovery/fulldisplay?docid=oapen1002117&context=PC&vid=44GLCU_INST:44GLCU_VU2&search_scope=MyInst_and_CI&tab=Everything&lang=en> Nicholls, A., & Murdock, A. (2012) Social Innovation: Blurring Boundaries to Reconfigure Markets , Palgrave Macmillan Pol, E. & Ville, S., 2009. Social innovation: Buzz word or enduring term? The Journal of Socio-Economics. 38. Pp.879-885. <https://doi.org/10.1016/j.socec.2009.02.011> Rittel, H.W.J. & Webber, M.M. 1973, Dilemmas in a General Theory of Planning. Policy Sciences . 4: 155 Roy, M. J., McHugh, N., & Hill O'Connor, C. (2014). Social Innovation: Worklessness, Welfare and Well-being. Social Policy and Society , 13 (3), 457-467. <https://doi.org/10.1017/S1474746414000104> Sinclair, S., & Baglioni, S. (2014). Social Innovation and Social Policy - Promises and Risks. Social Policy and Society , 13 (03), 469-476. https://doi.org/10.1017/S1474746414000086

Transferrable Skills

-360b7 Communication skills - written, oral, listening, verbal (digital storytelling) b7 Inter/multidisciplinary collaborative group work and independent self-directed study skills b7 Time and project management - task orientated planning and scheduling b7 Reflective writing/blogging b7 Critical thinking, analytical and evaluative skills b7 Systems thinking b7 Research and investigative skills b7 Digital/information literacy b7 Presentation/discussion through production of digital artefact b7 Divergent thinking

Module Structure

Activity Total Hours
Lectures (FT) 9.00
Assessment (FT) 20.00
Independent Learning (FT) 147.00
Tutorials (FT) 14.00
Seminars (FT) 2.00
Practicals (FT) 8.00

Assessment Methods

Component Duration Weighting Threshold Description
Course Work 01 n/a 100.00 40% Creation of a digital artefact