DRAWING FOR DESIGN

SHE Level 1
SCQF Credit Points 20.00
ECTS Credit Points 10.00
Module Code M1W222962
Module Leader Philip Orme
School School of Computing, Engineering and Built Environment
Subject Applied Computer Games
Trimester
  • A (September start)

Summary of Content

This module introduces and develops the concepts and practices of freehand design drawing. From initially building confidence in mark making the module continues with the development of prerequisite drawing skills for the design professions. A number of project briefs, studio sessions and seminars will combine to deliver a variety of experiences using different media and methods. The scope and pace of the module is such that students are encouraged to develop new abilities as well as enhance existing skillsets.

Syllabus

The module develops confidence in the process of mark making, visualisation, creative thinking process, preparation and development of personal ideas through sketch books and other communication techniques to aid the design process. Range of media: Implements: pencil, pen, marker, use of colour etc Drawing methods: freehand sketching, observation/life drawing, imaginative drawing, experimentation, flow/accuracy, concept sketching Design Tasks: Storyboarding/Sequencing, Simple design projects Conveying Properties: Shade, Tone, Space, Volume, Weight, Balance, 2D, 3D, Perspective, Proportion Composition Presentation Techniques

Learning Outcomes

On completion of this module, the student should be able to:Experiment with a range of media and methods to create a range of drawings Analyse design tasks, selecting and applying appropriate drawing media and methods to create a range of drawings for designDemonstrate the ability to produce drawings from life or imagination conveying good composition and various propertiesDemonstrate the development of creative thinking and ideas through sketchingReflect critically on own work and select for presentation

Teaching / Learning Strategy

The University 'Strategy for Learning' documentation has informed the learning and teaching strategy for this module. The module material will be introduced through seminars and practical exercises in drawing. Tutorials will be used to help explain and elaborate on both the seminar material and the practical exercises. Full use will be made of GCU Learn to provide related study materials and information dissemination. Students will be encouraged to develop independent learning skills and self-reflective feedback on their own performance. Staff-based feedback on student performance for submitted work will be provided in line with the University feedback policy, with summative feedback and grades on the coursework assessment utilising GCU Learn. The additional interactive discussion features of GCU Learn will be utilised, as appropriate to the module, to stimulate independent and flexible student learning outwith scheduled class time. Studio based, the module uses experiential/action learning with students encouraged to engage with, and reflect on both their own, and the work of others. A short series of workshops introduce drawing practice and further sessions used to develop personal drawing skills. Regular Studio feedback and class critique provide a backdrop for reflection and development of critical analysis.

Indicative Reading

The Exceptionally Simple Theory of Sketching: Why Professional Sketches Look Beautiful ISBN9789063693343 Sketching the Basics: ISBN: 978-90-6369-253-7 Force: Character Design from Life Drawing Mike Mattesi ISBN: 9780240809939 Quick Sketching with Ron Husband Ron Husband ISBN: 9780415823340 Drawing Ideas Mark Baskinger, William Bardel ISBN: 9780385344623 Drawing for Design Alan Pipes ISBM 9781856695336 Drawing for Animation Paul Wells et al ISBN 2940373701 Drawing for Graphic Design Timothy Samara ISBN 978-1592537815

Transferrable Skills

D1 Specialist knowledge and application D3 Critical analysis D4 Communication skills, written, oral and listening D8 Self confidence, self discipline & self reliance (independent working) D9 Awareness of strengths and weaknesses D10 Creativity, innovation & independent thinking D15 Ability to prioritise tasks and time management D17 Presentation skills

Module Structure

Activity Total Hours
Tutorials (FT) 12.00
Independent Learning (FT) 122.00
Practicals (FT) 24.00
Seminars (FT) 24.00
Assessment (FT) 18.00

Assessment Methods

Component Duration Weighting Threshold Description
Coursework 1 n/a 100.00 40% Folio Presentation