SHE Level 1
SCQF Credit Points 20.00
ECTS Credit Points 10.00
Module Code M1I325617
Module Leader James Paterson
School School of Computing, Engineering and Built Environment
Subject SCEBE - School Office
  • A (September start)

Summary of Content

This module will provide an introduction to the principles and practice of object-oriented programming. It will also introduce the process of developing programs using an appropriate high level managed object-oriented programming language such as Java or C#. It will enable students to develop and test a software solution given a simple set of program requirements. The student will be introduced to the fundamental concepts of object-oriented programming, the basic practical knowledge and skills required to implement programs and a range of program development and testing techniques and practices.


Object-oriented programming concepts - Classes and Objects - Object interaction and simple class relationships - Fields - Constructors - Encapsulation - Methods, parameters and messages - Scope and access modifiers - Static methods and variables - Class hierarchies and inheritance - Polymorphism Program Implementation - Data types - Variables, operators and expressions - Selection and Iteration - Constants - Arrays - Casting and type conversion - Simple exception handling - Formatting I/O including simple file I/O - Validating input from untrusted sources - Handling overflow and underflow - Building graphical user interfaces Program Development Techniques - Problem solving and algorithm design - Implementing a conceptual model - Updating existing software - Program testing and debugging - Unit testing and refactoring - Documenting classes - Finding appropriate library classes from documentation - Using appropriate library classes in own programs - Simple secure and robust coding practices - Command line compilation and running - Use of an Integrated Development Environment

Learning Outcomes

On completion of this module, students should be able to:1 - Describe the fundamental principles of object-oriented programming.2 - Demonstrate an understanding of simple data types, control structures and the object-oriented features provided by modern object-oriented languages.3 - Demonstrate an awareness of the need for secure and robust coding practices4 - Develop and test classes and simple object-oriented applications making use of standard class libraries.

Teaching / Learning Strategy

The university 'Strategy for Learning' documentation has informed the learning and teaching strategy for this module. The module's material will be introduced through lectures, while practical exercises, based on the lecture material, will be given to students for their laboratory sessions. Tutorials will be used to help explain and elaborate on both the lecture material and the laboratory exercises. All lecture, laboratory and tutorial material will be made available on GCU Learn and links will be provided to appropriate external material such as podcasts, MOOCs, videos and literature. During all lab and tutorial sessions students will receive formative feedback on their performance in undertaking the laboratory and tutorial exercises. Assessment will take place continuously throughout the module in the form of a number of practical assignments, and a range of quizzes and tests, allowing students to receive feedback and gain confidence in their programming skills and knowledge as they progress. Peer learning will be encouraged through the use of collaborative tools such as Peerwise.

Indicative Reading

Objects First with Java: A Practical Introduction Using BlueJ, 6th Edition, by David J. Barnes and Michael Kolling Java: A Beginner's Guide, Seventh Edition by Herbert Schildt (ISBN 978-1259589317 ) Studying Programming by Sally Fincher (ISBN 978-1403946874)

Transferrable Skills

By the end of this module students will have gained competence in the following key areas: Specialist knowledge and application Critical thinking and problem solving Critical analysis Communication skills, written, oral and listening Numeracy Computer literacy Self confidence, self discipline & self reliance (independent working) Awareness of strengths and weaknesses Creativity, innovation & independent thinking Ability to prioritise tasks and time management

Module Structure

Activity Total Hours
Tutorials (FT) 12.00
Independent Learning (FT) 120.00
Assessment (FT) 20.00
Practicals (FT) 24.00
Lectures (FT) 24.00

Assessment Methods

Component Duration Weighting Threshold Description
Coursework 2 n/a 70.00 35% Continuous assessment eg quizzes, class test
Coursework 1 n/a 30.00 35% Practical programming exercises