FUNDAMENTALS OF SOFTWARE ENGINEERING

SHE Level 1
SCQF Credit Points 20.00
ECTS Credit Points 10.00
Module Code M1I322908
Module Leader Iain Lambie
School School of Computing, Engineering and Built Environment
Subject Computing
Trimester
  • A (September start)

Summary of Content

This module will provide students with an introduction to the fundamental concepts, processes and practices in software engineering. This includes business analysis, requirements engineering, the software lifecycle and the software development process, software documentation, software quality and project risk as well as the challenges of dealing with legacy systems. It will also provide the student with an introduction to key professional practices in relation to the initial analysis and modelling of the development of commercial computer-based software systems.

Syllabus

Systems and Software Engineering Processes and Activities: The systems development process: Basic stages in the systems development lifecycle: project initiation and definition, user and system requirements definition, analysis and design, implementation and testing, deployment (including user documentation and training) and maintenance, disposition Conceptual foundations of OO systems modelling: use case model, design model, deployment model, implementation model, test model The role of ethics and professional issues in software engineering processes Software project management principles and core activities, role of the project manager, nature of a project plan, project monitoring activities, concept of project risk Software quality concepts: definitions of software quality, the need for quality systems, distinction between process and product quality, core product quality attributes Software testing concepts: testing stages, acceptance and system testing principles: functional testing, usability testing, reliability testing, security testing, performance testing Software maintenance and evolution: the nature of software maintenance, maintenance activities and managing the maintenance process, the software re-engineering process and common approaches such as business analysis and as-is process model creation; legacy system maintenance Software Life Cycles: Principles that characterise successful software development practice Traditional (waterfall) lifecycle model Iterative Development Agile life cycles: principles and concepts; examples of agile process models, e.g. SCRUM Agile methods and practices, e.g. extreme programming/XP Requirements Engineering: The role of the requirements engineer The requirements engineering process System stakeholders Requirements elicitation Requirements classification: functional; non-functional; requirements classification frameworks, e.g. FURPS+ Requirements modelling: the use of use case analysis to capture and document requirements Use case descriptions, specifying test criteria in use cases Initial domain modelling

Learning Outcomes

On successful completion of this module students should be able to:1 - Understand the nature of the key systems and software engineering processes and activities necessary for the development and deployment of successful commercial computer systems2 - Compare the characteristics of the range of modern software lifecycle models and approaches in relation to the suitability of each for different types of computer system development3 - Understand the role of project management and software quality activities in the development of successful computer systems4 - Understand the basic processes involved in software maintenance and evolution (including for legacy systems, business analysis and process modelling)5 - Apply basic requirements engineering techniques to the development and documenting of the specification and high-level modelling of functional and non-functional computer system requirements

Teaching / Learning Strategy

The University 'Strategy for Learning' documentation has informed the learning and teaching strategy for this module. The module material will be introduced through lectures, while practical exercises, based on the lecture material, will be given to students for their laboratory sessions. Tutorials will be used to help explain and elaborate on both the lecture material and the laboratory exercises. Full use will be made of GCU Learn to provide lecture-based and related study materials, along with sample solutions of tutorial and laboratory exercises, thus encouraging the development of independent learning and allowing self-reflective feedback on student performance. Staff-based feedback on student performance for submitted work will be provided in line with the University feedback policy, with summative feedback and grades on the coursework assessment utilising GCU Learn. The additional interactive discussion features of GCU Learn will be utilised, as appropriate to the module, to stimulate independent and flexible student learning outwith scheduled class time.

Indicative Reading

Cockburn A., (2000) Writing Effective Use Cases (Crystal Series for Software Development), Addison Wesley, ISBN: 978-0201702255 Gomaa, H., (2011) Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures, Cambridge University Press, ISBN: 978-0521764148 Laplante. P.A., (2013) Requirements Engineering for Software and Systems (2 nd Ed) (Applied Software Engineering Series), Auerbach Publications, ISBN: 978-1466560819 Leffingwell, D. & Widrig, D., (2012) Managing Software Requirements: A Use Case Approach, Addison Wesley, ISBN: 978-0321903723 Podeswa. H., (2009) UML For The IT Business Analyst (2 nd Rev. Ed), Course Technology PTR, ISBN: 978-1598638684 Pressman, R,S., (2009) Software Engineering: A Practitioner's Approach (7 th Ed), McGraw-Hill, ISBN:978-0071267823 Rosenberg, D. & Stephens, M., (2013) Use Case Driven Object Modeling with UML: Theory and Practice (2 nd Ed), APRESS, ISBN: 978-1430243052 Satzinger, J.W., Jackson, R.B. & Burd, S.D., (2012) Introduction to Systems Analysis and Design (6 th Ed), CEngage Learning, ISBN:978-1111972264 Sommerville, I (2010) Software Engineering (9 th Ed), Pearson, ISBN: 978-0137053469 Wazlawick, R.S., (2014) Object-Oriented Analysis and Design for Information Systems: Modeling with UML, OCL, and IFML, Morgan Kaufmann Publishers, ISBN: 978-0124186736

Transferrable Skills

D1 Specialist knowledge and application D2 Critical thinking and problem solving D4 Communication skills, written, oral and listening D5 Numeracy D7 Computer literacy D8 Self confidence, self discipline & self reliance (independent working) D10 Creativity, innovation & independent thinking D12 Appreciating and desiring the need for continuing professional development D13 Reliability, integrity, honesty and ethical awareness D15 Ability to prioritise tasks and time management D18 Commercial awareness

Module Structure

Activity Total Hours
Lectures (FT) 24.00
Practicals (FT) 24.00
Tutorials (FT) 12.00
Assessment (FT) 30.00
Independent Learning (FT) 110.00

Assessment Methods

Component Duration Weighting Threshold Description
Exam (School) 1.00 50.00 35% Class Test
Coursework 1 n/a 50.00 35% Practical Lab Based Assignment