List of modules in Applied Computer Games

Modules are published according to their Scottish Higher Education (SHE) Level and have the equivalent Scottish Credit and Qualifications Framework (SCQF) Levels: SHE1 (SCQF 7), SHE2 (SCQF 8), SHE3 (SCQF 9), SHEH (SCQF 10), SHEM (SCQF 11) and SHED (SCQF 12). 

Title [Ascending] [Descending] Code [Ascending] [Descending] Level [Ascending] [Descending] Credits [Ascending] [Descending] Subject [Ascending] [Descending] School [Ascending] [Descending]
DIGITAL MEDIA PUBLISHING AND COMMERCIALISATION MMI122363 5 30.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL MEDIA TECHNOLOGY MMI125052 5 15.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL MEDIA TECHNOLOGY AND DEVELOPMENT MMI122362 5 30.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL PHOTOGRAPHY AND IMAGE MANIPULATION M1W622961 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL PORTFOLIO AND INDUSTRIAL PRODUCTION TECHNIQUES MMI122372 5 15.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL PORTFOLIO AND INDUSTRIAL PRODUCTION TECHNIQUES MMI125269 5 15.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL VIDEO MEDIA PRODUCTION M2W222968 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
DRAWING FOR DESIGN M1W222962 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
EXPERIMENTAL GAMES MHI625662 4 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
FUNDAMENTALS OF 3D MODELLING M1W222963 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME ARTIFICIAL INTELLIGENCE M3I622941 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME ARTIFICIAL INTELLIGENCE MHG721196 4 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME CONTENT AND LEVEL DESIGN M3I625714 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME CONTENT DESIGN M3I623683 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME DESIGN 1 M2I622930 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME NARRATIVE M2I625647 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME NARRATIVE MHI622936 4 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME PREPRODUCTION WORKSHOP M3I622991 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME PREPRODUCTION WORKSHOP M3I625712 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME USER RESEARCH M3I625663 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M3I626739 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M2I625655 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M2I622939 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 2 M3I622943 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 2 M3I626039 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
page 2 of 5 << 1 2 3 4 5 >>