List of modules by School of Computing, Engineering and Built Environment

Modules are published according to their Scottish Higher Education (SHE) Level and have the equivalent Scottish Credit and Qualifications Framework (SCQF) Levels: SHE1 (SCQF 7), SHE2 (SCQF 8), SHE3 (SCQF 9), SHEH (SCQF 10), SHEM (SCQF 11) and SHED (SCQF 12). 

Title [Ascending] [Descending] Code [Ascending] [Descending] Level [Ascending] [Descending] Credits [Ascending] [Descending] Subject [Ascending] [Descending] School [Ascending] [Descending]
3D MODELLING AND DIGITAL SCULPTING M2W222966 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL VIDEO MEDIA PRODUCTION M2W222968 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO 3D ANIMATION M2W222970 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
APPLIED TEXTURING AND SHADING M2W225651 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
3D MODELLING AND DIGITAL SCULPTING M2W225664 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
3D MODELLING AND DIGITAL SCULPTING M2W226031 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
USABILITY RESEARCH M3I622933 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
USER PSYCHOLOGY M3I622934 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME ARTIFICIAL INTELLIGENCE M3I622941 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 2 M3I622943 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GRAPHICS PROGRAMMING M3I622944 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME PREPRODUCTION WORKSHOP M3I622991 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME CONTENT DESIGN M3I623683 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
USER PSYCHOLOGY M3I624529 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
SERIOUS GAMES DESIGN M3I625284 4 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 2 M3I625656 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GRAPHICS PROGRAMMING M3I625657 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME USER RESEARCH M3I625663 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
SERIOUS GAMES DESIGN M3I625707 4 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME PREPRODUCTION WORKSHOP M3I625712 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME CONTENT AND LEVEL DESIGN M3I625714 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
USER PSYCHOLOGY M3I625715 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 2 M3I626039 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M3I626739 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
RESEARCH SKILLS PROFESSIONAL ISSUES (ACG) M3I326557 3 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
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