List of modules by School of Computing, Engineering and Built Environment

Modules are published according to their Scottish Higher Education (SHE) Level and have the equivalent Scottish Credit and Qualifications Framework (SCQF) Levels: SHE1 (SCQF 7), SHE2 (SCQF 8), SHE3 (SCQF 9), SHEH (SCQF 10), SHEM (SCQF 11) and SHED (SCQF 12). 

Title [Ascending] [Descending] Code [Ascending] [Descending] Level [Ascending] [Descending] Credits [Ascending] [Descending] Subject [Ascending] [Descending] School [Ascending] [Descending]
INTRODUCTION TO GAMES CONCEPT ART M1I625627 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO GAMES PROGRAMMING M1I625654 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO GAMES DESIGN M1I625665 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO GAMES DESIGN M1I622928 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO GAMES PROGRAMMING M1I622938 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO GAMES PROGRAMMING M1I626038 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
DRAWING FOR DESIGN M1W222962 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
FUNDAMENTALS OF 3D MODELLING M1W222963 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO 3D MODELLING M1W225628 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
DIGITAL PHOTOGRAPHY AND IMAGE MANIPULATION M1W622961 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO ANIMATION M1W622964 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
INTRODUCTION TO ANIMATION M1W625725 1 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
ANALOGUE AND DIGITAL ELECTRONICS M2H626267 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
PROGRAMMING STRUCTURE AND DESIGN M2I326738 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME DESIGN 1 M2I622930 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I622931 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M2I622939 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
WORKING WITH GAME ENGINES M2I622940 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I624175 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I625288 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I625290 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I625291 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAME NARRATIVE M2I625647 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
GAMES PROGRAMMING 1 M2I625655 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
HUMAN COMPUTER INTERACTION M2I625666 2 20.00 Applied Computer Games School of Computing, Engineering and Built Environment
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