PROJECT (MSC 3D)
SHE Level | 5 |
SCQF Credit Points | 60.00 |
ECTS Credit Points | 30.00 |
Module Code | MMH724274 |
Module Leader | Edward Horn |
School | School of Computing, Engineering and Built Environment |
Subject | Applied Computer Games |
Trimesters |
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Summary of Content
The Project acts as a vehicle for extending the knowledge and understanding of the student and the technical community in some specialist technical area. It serves, through its length, complexity and rigour, as a suitable vehicle for extending, in the student, a range of personal, interpersonal and communication skills. In addition, it serves to develop and extend a range of high-level "thinking" skills, including analysing and synthesising skills and affords the opportunity for the student to demonstrate initiative and creativity in a major piece of technological work.
Syllabus
Not applicable. However, project must be a suitable vehicle for satisfying all learning outcomes detailed.
Learning Outcomes
On completion of the module, the student should be able to:i) Enhance their ability to autonomously analyse, synthesise, diagnose, plan, execute and evaluate at an advanced level.ii) Gather and critically analyse, previous literature relating to the chosen area of study towards contexturalising and integrating the study into the continuing development of knowledge and understanding in the areaiii) Render progress explicit and manage resources effectively on a major piece of work of significant duration, to meet deliverables on time and in budgetiv) Communicate effectively through oral, written, graphical and listening skills a complex technological piece of work of significant durationv) Determine and display the appropriate balance between critical, analytic thinking and creative synthetic thinkingvi) Marshall a range of personal skills towards the realisation of a complex and rigorous technological problem of significant duration including the ability to self-motivate, to persevere, to resource manage and to translate thought into action, to overcome the fear of failure, excessive dependency, procrastination, distractibility, self-doubt and self-pity and to show the appropriate balance between too little and too much self-confidence.
Teaching / Learning Strategy
Directed learning, mentoring, independent learning. The student will be allocated a supervisor to provide advice and guidance with regards to administrative, procedural and approach issues. The student will receive a Project Handbook and directed reading from their allocated supervisor.
Indicative Reading
Relevant topics from the following books: The Management of a Student Research Project, K Howard & JA Sharp, Gower Publishing, 1983 Teaching Thinking Skills, JB Baron & RJ Steinberg, Freeman & Co, 1987
Transferrable Skills
The personal transferable skills gained will be critical evaluation and reasoning, analytical ability, time management, interpersonal communication and self evaluation.
Module Structure
Activity | Total Hours |
---|---|
Independent Learning (FT) | 500.00 |
Assessment (FT) | 100.00 |
Assessment Methods
Component | Duration | Weighting | Threshold | Description |
---|---|---|---|---|
CW3 | n/a | 70.00 | 45% | Demonstrable Project (film, animation, application) |
CW1 | n/a | 10.00 | 45% | Presentation |
CW2 | n/a | 20.00 | 45% | Dissertation (up to 20,000 words) |