World-leading games designer returns

16 May 2017

World-leading games designer returns

Richard Lemarchand

World-leading games designer Professor Richard Lemarchand is returning to Glasgow Caledonian University (GCU).

The honorary graduate will address students on ‘crunch’, the practice of working long days, late into the night, and through the weekend in order to meet deadlines. 

A former lead designer at Naughty Dog, responsible for the award-winning Uncharted series of games, Professor Lemarchand was awarded an Honorary Degree of Doctor of Technology at the University’s graduation ceremony in 2013. 

On Tuesday, June 6, Professor Lemarchand will speak to GCU games students about how crunch has become a common feature of game-development communities, tech culture, and the academic world.

He said: “People tend to crunch in search of improved productivity, but when it goes unchecked it becomes counterproductive, and does severe, long-term damage to individuals, families, businesses and universities.”

Professor Lemarchand will offer practical advice for healthier ways of working hard without sacrificing quality or passion.

In 2012, Professor Lemarchand was appointed Associate Professor in the Interactive Media & Games Division of the School of Cinematic Arts at the University of Southern California, where he teaches game design, development and production as part of the USC Games program, and has started work on the development of a series of experimental research games in USC's Game Innovation Lab.

A passionate advocate of indie and experimental games, Professor Lemarchand is involved with the IndieCade International Festival of Independent Games. He organises the annual GDC Microtalks, a session that celebrates games and play with short talks by diverse speakers, and he is a former co-organiser of the GDC Experimental Gameplay Sessions.

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