Gaming, design and animation

Gaming, Design and Animation

This guide will help you find and use key resources for gaming, design and animation subjects.

Finding books

To explore books and ebooks use Discover. Watch a short video to help improve your search.

Where are my books in the Library?

You will find relevant books throughout the Library, for example:

  • Animation: 006.6, level 4 and 741, level 0
  • Computer games: 794, level 0
  • Computer programming: 005, level 4

For help ask a member of staff on the floor or watch Find a Book in the Library.

Many of our books are online, watch Find and Use ebooks to learn more.

Finding journals

Use Discover to search for journal articles on a topic or to search for a journal by title. Watch a short video Find a Journal by Title or Browse Journals by Subject.

Key journals

Your lecturer may recommend specific titles but you can also browse our collection to see what journals we have for your subject area.

Open access journals
Finding and using databases

Databases enable you to do a more strategic search than you can on Discover. They help you find information quickly and efficiently by allowing you to search using a combination of search terms, to filter and narrow your results (by date or subject area for example) and save your searches for later.

Key databases

If you are looking for journal articles the main databases are:

Multidisciplinary

These databases cover a wide range of subject areas and are a good starting point if you're not sure where to search for information.

  • ProQuest Central: an extensive multidisciplinary database covering a wide range of subjects. Use the filters in the results screen to narrow to journal articles, or limit the date range. If ProQuest Central is too general, use the option “change databases” to search just a part of the database, for example try ProQuest Computing or the Design and Applied Arts Index.
  • Science Direct: a full text scientific database offering access to peer reviewed journal articles and book chapters focusing on research in science, technology and medicine.
  • SpringerLink: access to journals, books, series, protocols and reference works, including a wide range of computer science resources.
  • Web of Science: easy to use, high quality sources of scientific research including computing and technology. Features information on the number of times an article has been cited and the journal impact factor.
Gaming, design and animation specialist

These databases are subject specific, offering a more focused search.

  • ACM Digital Library: comprehensive full text access to both current and historical Association for Computing Machinery articles and conference proceedings.
  • AES e-library: access to Audio Engineering Society conference papers as well as the Journal of the Audio Engineering Society from 1953 to the present.
  • Compendex: the broadest and most complete engineering literature database in the world with over 20 million indexed records from 77 countries across 190 engineering disciplines.
  • IEEE Xplore: access to the full text of Institute of Electrical and Electronics Engineers content, including articles, books and conference proceedings, published since 1988 as well as selected content published since 1893.
  • Lecture notes in computer science: an extensive series of publications reporting the latest results from all areas of computer science and information technology research, development, and education.
  • Stash: online collection of more than 5,000 design, animation, and VFX projects.
  • Visual Arts Data Service: high quality image online resources for students of the visual arts.

There is some overlap between the databases but every database also has unique content. Some databases provide help guides - these are available within the Discover record for that database. If you need further support, contact your librarian.

Websites

Websites can offer a range of information, for example policy documents and statistics, which may be difficult to find elsewhere.

There are lots of useful websites freely available, including those run by practitioner and industry bodies, for example the Independent Game Developers' Association (TIGA), the Association for UK Interactive Entertainment (UKIE) and International Game Developers Association. (IGDA) In recent years, the Game Developers Conference has offered a selection of free content from past events.

With such a wide variety available you need to ensure that the sites you are using are trustworthy. We provide guidance on evaluating websites.