For the Creative Arts
- photographic images
- exhibition catalogues
- design or architectural work, the actual construction or drawings or plans.
For live performances of creative works, it is the actual performance that is the research output and can take the format of music, play, dance and so on. However the research output can be captured in the form of a recorded work, such as film or video.
Beyond the creative arts, digital work such as 3D models, computer programs or games are also legitimate research outputs.
Reflect on whether you have gained data or knowledge from peers who have used these methods. How do you feel about using one of these methods for gaining as well as presenting knowledge? The following page gives more information about the benefits and drawbacks of these methods of promoting your research.
PILOT - Communication by Marion Kelt, GCU, Imperial College, London and East Midlands Research Group is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Based on a work at http://cuba.coventry.ac.uk/emrsg/units/dissemination/