Dr Charissis presents for IET at Blueprint 2013

18 February 2013

Dr Charissis presents for IET at Blueprint 2013

GCU expert presents IET seminar

Dr Vassilis Charissis, leader of Glasgow Caledonian University's Visual, Affective and Pervasive Systems Research Group and Director of the Virtual Reality and Simulation Laboratory, is presenting a seminar on behalf of the Institution of Engineering and Technology (IET) at Blueprint.

Blueprint 2013 is a collaboration between a number of Glasgow galleries, archives and museums taking place this month.

Initially conceived as an exploration of the links between alternative photographic processes and fine art photographic printmaking (printing with ink), the event has grown in scope to encompass seven exhibitions, organised visits to five important archives, a programme of lectures and tie-ins with various engineering organisations.

Dr Charissis, an award-winning computing design engineer who has participated in multiple commercial and academic projects investigating Human-Computer Interaction (HCI) as well as acting as a 3D and VR visualisation specialist for vehicles (Ford, Suzuki), ships (QinetiQ, Fisher Defence, Singapore Marine Technologies), buildings (Glasgow City Model), defence (Thales, QinetiQ) and mechanical engineering explanatory simulations, is currently working on the development of a virtual reality driving simulator featuring Head-Up Display collision avoidance systems.

His seminar will focus on "3D visualisation in engineering communication".

Glasgow Caledonian University’s Visual, Affective and Pervasive Systems Research Group is focused on immersive mixed reality, pervasive and mobile computing systems in domains such as medicine, games, entertainment, tourism, energy and the built and natural environment.

The group has developed a unique laboratory at Glasgow Caledonian University to explore imaginative and novel uses of advanced 3D digital visualisation and interaction technologies. The lab can be used for investigating new groundbreaking methods for maximising the usability of HUD interfaces with the use of real-time information streaming through Vehicular Ad-hoc Network systems (VANETs) and developing Virtual Reality, 3D and HCI models for healthcare training.