Computer Games (Design)

UK & EU Students

Course Details

UCAS Code:GWK2

Classification:BSc/BSc (Hons)

Course Duration:4 Years

Course Start Date:10 September 2012

Course Mode:Full Time

Subject Area:Computing, Creative and Design

Course Fees

Year Fee Description/Notes
2011/12 £1820 Annual fee. Refer to www.saas.gov.uk to apply for support.
2012/13 £7000 Annual fee. Refer to www.saas.gov.uk to apply for support. Find out more about bursaries and scholarships at http://www.gcu.ac.uk/study/scholarships/undergraduate/.

Minimum Entry Requirements

HigherBBB (one sitting); BBBC (two sittings)
A-LevelCC
ILCBBB at Higher grade
EssentialMaths (H)
Summer SchoolIf required, Summer School is available for Mathematics.

Programme Description

The video games industry continues to grow every year with constant advances made in the field of Video Games Technology. Subsequently, the software is always evolving in order to push the limits of this technology and produce more and more advanced computer gaming experiences for the increasingly sophisticated gamer.
The BSc/BSc (Hons) Computer Games programme suite aims to meet these continuing and development needs of the computer games industry.

Work Placement

An optional feature of this programme is the one-year sandwich placement. This can be undertaken after completing the BSc third year. The placement consists of a year of practical paid work experience in a suitable company position. The different types of posts undertaken can be of quite a diverse range but will always relate to your area of study. Recently students have been placed with companies such as IBM, Dell Corporation, National Australia Group, The Royal Bank of Scotland and Strathclyde Police among others. Undertaking the placement can provide valuable experience to enhance your career prospects following your graduation.

Why Choose This Programme?

This programme is designed to provide graduates with theright mix of skills and knowledge needed to become a Game Designer. Game Design embraces a broad area of concerns encompassing elements of both software development and computer arts. This is reflected in the programme which embraces both the Software Engineering (usability/HCI) elements of Game play, Game level design, and key elements of Game Narrative and Story Telling which forms a critical element in the successful development of modern and complex computer games. The Design stream also provides coverage of computer arts, ie specialist media design and creation and game asset integration requirements for the game designer.

Assessment

Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.

What You'll Learn

Year 1: Computer Systems Development, Database Development, Games Design, Web Development, Programming, Media Content Creation, Integrated Project 1, Computer Systems and Network Technology, Mathematics for Computer Games 1.
Year 2: Interactive Storytelling, Games Design 1, Software Modelling, Analysis and Design 1, Multimedia Authoring, Interaction Design, Integrated Project 2.
Year 3: Games Design 2, Psychology of Design, Graphic Design for Interactive Multimedia, Sequential Imagery Development, New Venture Creation, Integrated Project 3.
Year 4: Honours Project and Research Methods, Games Design 3, Honours Project, Reflective Practice for Personal Development, Serious Game Design.
Note: All Year 1 students on the suite of computing based programmes (BSc Computer Games, BSc Computing, BSc Information Technology Management for Business and BSc Networking and Systems Support) follow a common first year. This provides a taster in a variety of subject areas to help students confirm their choice of specialist programme for Year 2 onwards.

Career Opportunities

Graduates will enjoy excellent employment opportunities as the Computer Games Industry continues to grow and can expect to find work as both Game Designers and Programmers. The Games and Creative Media Industries are areas of significant growth within the Scottish economy. The industry has identified the role of game designers as a pivotal one and their recruitment and educational background as an ongoing problem for the industry. Thus, the aim of the BSc/BSc (Hons) Computer Games (Design), is to meet the employer led requirements for the job role of game design.

Fees and Funding

For international students: Scholarships of 1000 GBP may be available

Non UK/EU Students

Course Details

UCAS Code:GWK2

Classification:BSc/BSc (Hons)

Course Duration:4 Years

Course Start Date:10 September 2012

Course Mode:Full Time

Subject Area:Computing, Creative and Design

Course Fees

Year Fee Description/Notes
2011/12 £10500 Annual fee.
Information about scholarships at http://www.gcu.ac.uk/scholarships/

Programme Description

The video games industry continues to grow every year with constant advances made in the field of Video Games Technology. Subsequently, the software is always evolving in order to push the limits of this technology and produce more and more advanced computer gaming experiences for the increasingly sophisticated gamer.
The BSc/BSc (Hons) Computer Games programme suite aims to meet these continuing and development needs of the computer games industry.

Work Placement

An optional feature of this programme is the one-year sandwich placement. This can be undertaken after completing the BSc third year. The placement consists of a year of practical paid work experience in a suitable company position. The different types of posts undertaken can be of quite a diverse range but will always relate to your area of study. Recently students have been placed with companies such as IBM, Dell Corporation, National Australia Group, The Royal Bank of Scotland and Strathclyde Police among others. Undertaking the placement can provide valuable experience to enhance your career prospects following your graduation.

Why Choose This Programme?

This programme is designed to provide graduates with theright mix of skills and knowledge needed to become a Game Designer. Game Design embraces a broad area of concerns encompassing elements of both software development and computer arts. This is reflected in the programme which embraces both the Software Engineering (usability/HCI) elements of Game play, Game level design, and key elements of Game Narrative and Story Telling which forms a critical element in the successful development of modern and complex computer games. The Design stream also provides coverage of computer arts, ie specialist media design and creation and game asset integration requirements for the game designer.

Assessment

Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.

What You'll Learn

Year 1: Computer Systems Development, Database Development, Games Design, Web Development, Programming, Media Content Creation, Integrated Project 1, Computer Systems and Network Technology, Mathematics for Computer Games 1.
Year 2: Interactive Storytelling, Games Design 1, Software Modelling, Analysis and Design 1, Multimedia Authoring, Interaction Design, Integrated Project 2.
Year 3: Games Design 2, Psychology of Design, Graphic Design for Interactive Multimedia, Sequential Imagery Development, New Venture Creation, Integrated Project 3.
Year 4: Honours Project and Research Methods, Games Design 3, Honours Project, Reflective Practice for Personal Development, Serious Game Design.
Note: All Year 1 students on the suite of computing based programmes (BSc Computer Games, BSc Computing, BSc Information Technology Management for Business and BSc Networking and Systems Support) follow a common first year. This provides a taster in a variety of subject areas to help students confirm their choice of specialist programme for Year 2 onwards.

Career Opportunities

Graduates will enjoy excellent employment opportunities as the Computer Games Industry continues to grow and can expect to find work as both Game Designers and Programmers. The Games and Creative Media Industries are areas of significant growth within the Scottish economy. The industry has identified the role of game designers as a pivotal one and their recruitment and educational background as an ongoing problem for the industry. Thus, the aim of the BSc/BSc (Hons) Computer Games (Design), is to meet the employer led requirements for the job role of game design.

Fees and Funding

For international students: Scholarships of 1000 GBP may be available

Further Education Students

Course Details

UCAS Code:GWK2

Classification:BSc/BSc (Hons)

Course Duration:4 Years

Course Start Date:10 September 2012

Course Mode:Full Time

Subject Area:Computing, Creative and Design

Course Fees

Year Fee Description/Notes
Contact us

Minimum Entry Requirements

For entry requirementsContact us for our FE Supplement

Programme Description

The video games industry continues to grow every year with constant advances made in the field of Video Games Technology. Subsequently, the software is always evolving in order to push the limits of this technology and produce more and more advanced computer gaming experiences for the increasingly sophisticated gamer.
The BSc/BSc (Hons) Computer Games programme suite aims to meet these continuing and development needs of the computer games industry.

Work Placement

An optional feature of this programme is the one-year sandwich placement. This can be undertaken after completing the BSc third year. The placement consists of a year of practical paid work experience in a suitable company position. The different types of posts undertaken can be of quite a diverse range but will always relate to your area of study. Recently students have been placed with companies such as IBM, Dell Corporation, National Australia Group, The Royal Bank of Scotland and Strathclyde Police among others. Undertaking the placement can provide valuable experience to enhance your career prospects following your graduation.

Why Choose This Programme?

This programme is designed to provide graduates with theright mix of skills and knowledge needed to become a Game Designer. Game Design embraces a broad area of concerns encompassing elements of both software development and computer arts. This is reflected in the programme which embraces both the Software Engineering (usability/HCI) elements of Game play, Game level design, and key elements of Game Narrative and Story Telling which forms a critical element in the successful development of modern and complex computer games. The Design stream also provides coverage of computer arts, ie specialist media design and creation and game asset integration requirements for the game designer.

Assessment

Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.

What You'll Learn

Year 1: Computer Systems Development, Database Development, Games Design, Web Development, Programming, Media Content Creation, Integrated Project 1, Computer Systems and Network Technology, Mathematics for Computer Games 1.
Year 2: Interactive Storytelling, Games Design 1, Software Modelling, Analysis and Design 1, Multimedia Authoring, Interaction Design, Integrated Project 2.
Year 3: Games Design 2, Psychology of Design, Graphic Design for Interactive Multimedia, Sequential Imagery Development, New Venture Creation, Integrated Project 3.
Year 4: Honours Project and Research Methods, Games Design 3, Honours Project, Reflective Practice for Personal Development, Serious Game Design.
Note: All Year 1 students on the suite of computing based programmes (BSc Computer Games, BSc Computing, BSc Information Technology Management for Business and BSc Networking and Systems Support) follow a common first year. This provides a taster in a variety of subject areas to help students confirm their choice of specialist programme for Year 2 onwards.

Career Opportunities

Graduates will enjoy excellent employment opportunities as the Computer Games Industry continues to grow and can expect to find work as both Game Designers and Programmers. The Games and Creative Media Industries are areas of significant growth within the Scottish economy. The industry has identified the role of game designers as a pivotal one and their recruitment and educational background as an ongoing problem for the industry. Thus, the aim of the BSc/BSc (Hons) Computer Games (Design), is to meet the employer led requirements for the job role of game design.

Fees and Funding

For international students: Scholarships of 1000 GBP may be available
video_thumbnail.jpg/media/gcalwebv2/gcal-site/fla/courseVideoPlayer.swf
How to Apply.

Questions about applying

Undergraduate Team:

Tel: +44 (0)141 331 3334

Fax: +44(0)141 331 8676

Email: undergraduate@gcu.ac.uk