Computer Games (Art and Animation)
UK & EU Students
Minimum Entry Requirements
HigherBBC
A-LevelDDE
ILCBBC at Higher grade
UCAS Tariff170 UCAS points
Recommended SubjectsArt (H)
Additional RequirementsSuccessful applicants will be invited to attend a portfolio interview prior to being offered a place on the programme.
Programme Description
The BA (Hons) Computer Games (Art and Animation) programme is designed to provide
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
Why Choose This Programme?
Taught on campus, at the heart of Glasgow’s city centre, BA/BA (Hons) Computer Games (Art and Animation) offers hands-on access to high-end professional tools and facilities, giving students the opportunity to develop their skills and become an active member of the creative industries. Studio facilities include HD Video Production Suite, Art Studio, Digital Audio Recording Studio and Game Design Studio – which together host equipment including 3D Laser Scanning tools Motion Capture tools, and a Rapid Prototyping Machine for realising your digital work as a tangible art asset.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
What You'll Learn
Year 1: Design Process, 2D Design, Digital Design, 3D Visualisation, Digital Video, Design Context.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Assessment
Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.
Work Placement
Students will complete an industrial project during their fourth year.
Career Opportunities
A graduate from the BA/BA (Hons) Computer Games (Art and Development) course will have the necessary skills and knowledge to enjoy a number of careers within the creative industries, including 3D game artist, conceptual game artist, game animator, video SFX artist, previsualisation artist for TV and film.
Fees and Funding
For international students: Scholarships of 1000 GBP may be available
Non UK/EU Students
Programme Description
The BA (Hons) Computer Games (Art and Animation) programme is designed to provide
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
Why Choose This Programme?
Taught on campus, at the heart of Glasgow’s city centre, BA/BA (Hons) Computer Games (Art and Animation) offers hands-on access to high-end professional tools and facilities, giving students the opportunity to develop their skills and become an active member of the creative industries. Studio facilities include HD Video Production Suite, Art Studio, Digital Audio Recording Studio and Game Design Studio – which together host equipment including 3D Laser Scanning tools Motion Capture tools, and a Rapid Prototyping Machine for realising your digital work as a tangible art asset.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
What You'll Learn
Year 1: Design Process, 2D Design, Digital Design, 3D Visualisation, Digital Video, Design Context.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Assessment
Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.
Work Placement
Students will complete an industrial project during their fourth year.
Career Opportunities
A graduate from the BA/BA (Hons) Computer Games (Art and Development) course will have the necessary skills and knowledge to enjoy a number of careers within the creative industries, including 3D game artist, conceptual game artist, game animator, video SFX artist, previsualisation artist for TV and film.
Fees and Funding
For international students: Scholarships of 1000 GBP may be available
Further Education Students
Minimum Entry Requirements
EssentialSuccessful applicants will be invited to attend a portfolio interview prior to being offered a place on the programme.
For entry requirementsContact us for a copy of our FE Supplement.
Programme Description
The BA (Hons) Computer Games (Art and Animation) programme is designed to provide
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
graduates with the right mix of practical skills and theoretical knowledge necessary for a career as a Game Artist. Game Art will appeal to students who wish to combine their
traditional art skills with cutting edge creative technology in 3D art, animation and motion graphics. The course is practically focused offering continual opportunity for portfolio development.
Why Choose This Programme?
Taught on campus, at the heart of Glasgow’s city centre, BA/BA (Hons) Computer Games (Art and Animation) offers hands-on access to high-end professional tools and facilities, giving students the opportunity to develop their skills and become an active member of the creative industries. Studio facilities include HD Video Production Suite, Art Studio, Digital Audio Recording Studio and Game Design Studio – which together host equipment including 3D Laser Scanning tools Motion Capture tools, and a Rapid Prototyping Machine for realising your digital work as a tangible art asset.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
All game courses at Glasgow Caledonian University offer high integration and collaboration across the development disciplines. Many aspects of a student’s portfolio will be the product of group work, where team-based colleagues will be chosen from complimentary game production courses. This method of learning, along with the industrial-based projects, provides a commercially rich environment from which to begin an exciting career within the games industry.
What You'll Learn
Year 1: Design Process, 2D Design, Digital Design, 3D Visualisation, Digital Video, Design Context.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Year 2: Animation, 3D Modelling, Game Design, Portfolio Production, Interactive Media Programming, Motion Graphics.
Year 3: Lighting and Rendering Techniques, Advanced Animation, Individual Project, Group Project, Advanced Portfolio Production, Advanced 3D Modelling.
Year 4: Honours Project, Real-time 3D Graphics, Technical Animation, Industrial Project.
Assessment
Assessment methods used to demonstrate achievement of learning outcomes include examinations, coursework, class tests, presentations, computer-based exercises and written reports.
Work Placement
Students will complete an industrial project during their fourth year.
Career Opportunities
A graduate from the BA/BA (Hons) Computer Games (Art and Development) course will have the necessary skills and knowledge to enjoy a number of careers within the creative industries, including 3D game artist, conceptual game artist, game animator, video SFX artist, previsualisation artist for TV and film.
Fees and Funding
For international students: Scholarships of 1000 GBP may be available
