Computer, Communications & Interactive Systems

Tom BuggyThe Department of Computer, Communications and Interactive Systems (CCIS) led by Professor Tom Buggy is managed through three subject areas:

  • Computer Networks & Security
  • Digital Design Technologies
  • Software Engineering

 

Undergraduate
  • BSc (Hons) Computing
  • BSc (Hons) Computer Games (Design)
  • BSc (Hons) Computer Games (Software Development)
  • BSc (Hons) Computer Games (Art & Animation)
  • BSc (Hons) Computer Games (Indie Development)
  • BSc (Hons) Digital Design (Graphics)
  • BSc (Hons) 3D Animation & Visualisation
  • BSc (Hons) IT Management for Business
  • BSc (Hons) Software Development for Business
  • BSc (Hons) Cyber Security & Networks
  • BEng (Hons) Digital Security, Forensics & Ethical Hacking
  • BEng (Hons) Networked Systems Engineering
  • BA (Hons) Interior Design
Commercial Activity

CCIS has a dynamic and vibrant community of researchers and advanced practitioners with a strong track record in, and commitment to, working closely with companies and public sector institutions in applied research and consultancy. Particular areas of strength within CCIS currently include:

  • Networks and Communications
  • Interactive and Trustworthy Technologies
  • Visual, Affective and Pervasive Systems

Examples of current and recent commercial activity being undertaken by the department:

Digital Skills Academy

The high level of advanced practice and competency in information and communication technologies within CCIS has allowed GCU to establish its own Digital Skills Academy

The GCU Digital Skills Academy is dedicated to providing accredited professional development for leading industrial certifications from Cisco, Oracle, Cyber Security and VMware.

Research and Development Labs

CCIS has a thriving community of research students and fellows and access to a number of dedicated research labs including:

  • The FMC Optoelectronics Lab
  • Texas Instruments and Freescale Semiconductor Labs
  • The eMotion Lab
  • The Mobile and Ubiquitous Computing Lab
  • The Virtual Reality and Simulation Lab
  • The High Performance Grid and Cooperative Computing Lab
  • The Centre for the Creative Industries

All of these (and other) labs are accessible to research students pursuing programmes of advanced learning as well as undergraduate and postgraduate students undertaking research projects are part of their taught programme of study.